Manual

The Stig Compressor

A clean, modern VCA compressor with real character stages — not an emulation of one classic box. Transparent when you want it; but the **pre-drive saturates *into* the detector (so drive changes how the compressor grabs, not just the tone), and the post-stage adds Drive / Bitcrush / Wavefolder** after it — from subtle harmonic thickening to full destruction.

CODE LStiFORMAT AU · VST3 · StandaloneCATEGORY Dynamics / CompressorBUNDLE com.inotrak.levels-stig

The interface - every control mapped

The Stig Compressor - The interface - every control mapped1234567891011
1Presets - 70 factory presets in categories; < > steps them.
2AUTO · ACTIVE · POL - Brain AUTO, bypass, polarity.
3Gain reduction - Live GR readout + the horizontal GR meter to its right.
4Pre-Drive - Saturation into the compressor (interacts with detection).
5Compressor - Threshold · Ratio · Knee · Makeup.
6Timing / SC - Attack · Release · SC HPF · Mix.
7Harmonics - Odd / Even / Both character for the pre-drive.
8Detector / Link / Release - Peak-RMS, stereo link, fixed/auto release.
9Post-Stage type - Drive / Bitcrush / Wavefolder after the compressor.
10Amount - How much post-stage colour.
11LINK / GAIN - Output gain and the dial-armed LINK auto-gain.

Quick start

  1. Put it after Analyser in the chain.
  2. In the suite, leave AUTO on — the Stig loads a starting setting for the track type (kick, vocal, bass…).
  3. Set Threshold for the gain reduction you want (watch the GR meter), then taste with Ratio, Attack, Release.
  4. Bring level back with Makeup, or pull Mix back for parallel compression.
01

Compressor core

Threshold

Where compression starts. Lower = more. Watch the GR meter.

Ratio

How hard, 1:1 (off) to 20:1 (limiting).

Knee

0 dB (hard, punchy) to 24 dB (soft, gentle).

Attack

0.1–100 ms. Slow lets transients through (keeps beater/pluck); fast grabs everything.

Release / Auto

10–1000 ms, with optional Auto Release that adapts to the material (good on vocals and bus).

Makeup

Adds back the level lost to compression.

SC HPF

Sidechain high-pass 20–500 Hz — stops low end driving the detector. Essential on bass and full mixes so they don’t pump on every low note.

Detector

Peak (follows transients — drums, percussion) or RMS (averages level — vocals and bus, so it rides the body of the sound, not the spikes).

Stereo Link

Sum L+R / Max L+R / Dual Mono — how the two channels are detected. Keep stereo sources linked so the image doesn’t wander.

02

Character

Pre-Drive + Harmonics

Saturation into the compressor so drive and detection interact. Harmonics switch: *Odd* (symmetric tanh, aggressive), *Even* (asymmetric bias, warm tube-style, DC-blocked), *Both* (blend). Bias scales with drive, so all three are identical at zero drive.

Post-Stage

Colour after the compressor: Drive (harmonic warmth→grit), Bitcrush (bit-depth + sample-rate reduction, lo-fi/digital), Wavefolder (fold distortion with symmetry, synth-like, extreme).

Amount

How much of the post-stage.

03

Output & suite integration

Mix

Wet/dry blend. 100% = straight compressor; pull back for parallel compression (smash hard, blend under the dry) with no second bus.

Polarity / Bypass

Signal invert and active/bypass.

AUTO modeBrain

When on, applies the factory preset matching the track type the moment it’s known, and adopts the master ANALYSE broadcast. Brain-controlled set: threshold, ratio, knee, attack, release, makeup (+ drive character per type). The first knob you touch turns AUTO off; press AUTO again to re-apply.

70 factory presets

Categories Drums, Bass, Guitars, Keys, Vocals, Bus, Mastering, Character, browsable as sub-menus, steppable with < >. Remembered by name with the session.

Presets and brain settings are starting points, not finished sounds. Compression is track-type based by design — unlike Denzel’s spectrum-aware EQ, a “punch” setting is a punch setting regardless of the signal read.