ManualWallace Reverb plugin →

Wallace Reverb

A reverb built on a custom 8-line feedback delay network (Plate / Room / Hall), feeding Denzel’s dynamic-EQ + multiband-distortion engine applied to the wet signal only, with a per-band external sidechain. Brain-free in v1.

CODE LWalFORMAT AU · VST3 · StandaloneCATEGORY ReverbBUNDLE com.inotrak.levels-wallace

The interface - every control mapped

Wallace Reverb - The interface - every control mapped12345678910111213
1Presets - Factory reverb starting points.
2ACTIVE · POL - Bypass, polarity.
3Reverb type - Plate / Room / Hall FDN tunings.
4Reverb knobs - Size · Decay · Damping · Diffusion · Mod · Predelay · Dry/Wet.
5MAG / PH - Curve view for the wet EQ.
6Wet EQ curve - Six dynamic bands shaping the wet only.
7Band buttons - Select a wet-EQ band.
8Filter - Type · Freq · Gain · Q for the selected band.
9Dynamics - On/off, INT / SC key, Thresh · Range · Attack · Release · Dyn Q.
10Drive - Per-band multiband distortion on the tail.
11Meters - IN / OUT and the output fader.
12Out Gain - Final output trim.
13Low Cut - High-pass on the wet signal only.

Quick start

  1. Insert on a send/aux (or an insert with Wet/Dry pulled back).
  2. Pick a type (Plate / Room / Hall), set Decay (RT60) and Predelay.
  3. Shape the tail with Size, Damping, Diffusion, Modulation.
  4. Optionally EQ / drive the wet with the six dynamic bands — e.g. duck the tail from the dry source via a band’s SC toggle.
01

Reverb core

Reverb type

Plate / Room / Hall — FDN tunings (base delay scaling, Decay→RT60 range, tonal damping bias).

Decay (RT60)

Tail length.

Size

Scales the delay-line lengths (space / density).

Damping

How much faster highs decay than lows.

Diffusion

Input-diffuser allpass amount (smooths the onset).

Modulation

Per-line delay LFO depth — breaks up metallic ringing on sustained / tonal input.

Predelay

0–250 ms delay line in front of the FDN.

Wet/Dry

The final mix (last reverb knob). out = dry·(1−mix) + wet·mix, then output gain + polarity.

02

Wet processing (Denzel engine)

The EQ + distortion shape the wet only; the dry path is untouched.

MAG / PHASE view

The curve has two views. MAG is the familiar magnitude response. PHASE swaps in a −180°..+180° grid on the same log-frequency axis and draws the wet EQ’s own summed phase response, including the low cut — drawn from the exact same coefficients as the audio, so what you see cannot drift from what you hear. Useful for seeing what a steep cut or a high-Q bell is doing to the tail’s phase.

Dynamic EQ (×6)

Static + upward/downward dynamic EQ on the wet tail (identical to Denzel’s engine).

Multiband distortion

Per-band drive shapers Saturate / Drive / Bitcrush / Wavefolder, oversampled where needed.

Sidechain (SC)

Each dynamic band can key detection off an external sidechain input instead of its own energy. Standard use: duck the reverb tail from the dry source. Falls back to internal detection when nothing is routed.

Low Cut

A high-pass on the wet signal only, 0–500 Hz (fully left = Off), on the meter bridge. The setting always existed; the rack face is the first to give it a control.