RootAmps

G-Root Guitar Amp Sim

FORMAT AU · VST3 · StandaloneFree

Put your pedals anywhere in the chain, not just in front of the amp. Boost into the mids instead of the whole circuit, for sounds a normal amp sim can't get to.

A guitar amp built as an ORDERED RACK: the eight amp stages (Gain, Drive, Bass, Mid, Treble, Presence, Power, Cab) sit on one signal chain, and you DRAG PEDALS into any insert point BETWEEN them - pre-amp, between any two amp knobs, or post-amp before the cab. Eight palette pedals (EQ, Distortion, Reverb, Delay, Compressor, Limiter, Gate, De-Esser), each a zero-latency stompbox you place, reorder and reroute by dragging. Same amp voicing as the shipping amp sim, new rack around it. Self-contained - no shared brain.

G-Root Guitar Amp Sim - the interface
G-Root Guitar Amp Sim - the interface

demo

See it work.

Demo coming soon

what's in it

Every control, and what it's for.

Controls marked Brain are the ones the Analyser can set for you on an ANALYSE pass.

01

Amp controls

Gain / Drive

The amp’s two front stages, split so BETWEEN GAIN + DRIVE is a real insert point: Gain trims into the voicing, Drive is the distortion amount. Pre-gain is generous so even a quiet DI saturates.

Model / Clip

Model (Clean / Class A / British / Modern) sets the voicing; Clip (Soft / Tube / Hard / Fuzz) sets the distortion curve.

Tone stack

Bass / Mid / Treble / Presence, guitar-voiced and interactive. Each is also an amp STAGE, so there is an insert point on either side of it.

Power

The power-amp stage - the last amp colour before the cab.

Cab / Load IR / Cab Mix

The cab button names the current cab - SYNTHETIC 4x12 or a loaded IR. LOAD IR loads your own cab impulse (.wav / .aif, zero latency, persists with the session); clicking the cab-name button reverts to the synthetic cab. Loaded IRs are level-normalised so any IR sits at a consistent loudness (no more very-quiet cabs). CAB MIX blends the cab against the un-cabbed amp.

Input / Output

The two header knobs are input / output trim, feeding and following the whole rack.

02

Signal chain - drag-in pedals

Insert points

A labelled + sits before EVERY amp stage - PRE AMP, BETWEEN GAIN+DRIVE, BETWEEN DRIVE+BASS, BETWEEN BASS+MID, BETWEEN MID+TREBLE, BETWEEN TREBLE+PRES, BETWEEN PRES+POWER and POST AMP (before the cab). A pedal dropped there processes exactly at that spot.

Place / reroute / remove

Drag a pedal from AVAILABLE MODULES onto a point to place it; drag a placed pedal to another point to reroute; x removes it. Type is fixed by what you drag - no type or routing dropdowns.

Reorder at a point

Several pedals can share one insert point; they run top-to-bottom, and dropping a pedal above or below another sets that order - an EQ above a Distortion runs BEFORE it.

Bypass

Each placed pedal has an ON / BYPASS toggle in the MODULE EDITOR. A steady-bypassed pedal is skipped (zero CPU, transparent); toggling crossfades ~8 ms so it never clicks, and every module is zero-latency so bypass never shifts timing.

Series / Parallel branch

Every pedal is SERIES (in the chain) or PARALLEL. A parallel pedal taps the signal where it sits, processes a private copy and mixes it back in later - the main chain carries straight on underneath, so it ADDS rather than replaces. REJOIN picks where the copy returns: PRE-CAB sends it through the speaker cab with everything else, POST-CAB rejoins after the cab so the branch is raw and un-cabbed. MIX sets how much of the branch you hear. The rack draws the branch as a white line running out of the pedal and back into the signal.

Output trim (OUT)

Every pedal has an OUT knob, -24 to +24 dB. It is applied after the pedal and before the parallel mix, so it sets a parallel branch’s level as well as a series one. Bypassing the pedal returns the trim to unity, so bypass stays properly transparent.

03

Pedals (AVAILABLE MODULES)

EQ

Three static peaking bands (low / mid / high), freq + gain each.

Distortion

Drive · Tone · Level · Mode (Soft / Tube / Hard / Fuzz) - oversampled, zero latency.

Reverb / Delay

Reverb (Mix · Decay · Size · Damping · Type Plate/Room/Hall · Predelay) and Delay (Time · Feedback · Mix · Tone) - the Wallace / Tackleberry cores as compact mono pedals.

Compressor / Limiter / Gate

Compressor (Threshold · Ratio · Attack · Release · Makeup), Limiter (Threshold · Release · Ceiling - instant, ceiling-clipped, no lookahead) and Gate (Threshold · Range · Attack · Release · Hold) - the Stig / Hodor / Zuul cores.

De-Esser

Freq · Threshold · Amount - Tyson’s subtractive band, one band.

Wah

A resonant sweep into fuzz: Pedal · Rate/Sens · Reso · Drive · Mode · Blend. Because there is no treadle under your foot, Mode picks how the sweep moves - Manual parks it (the cocked-wah sound), Auto opens it with your playing dynamics, LFO sweeps it continuously. Rate/Sens is the LFO speed in LFO and the sensitivity in Auto. Drive at 0 is clean.

Tremolo

Rate · Depth · Shape · Duty · Mode · Level. Shape morphs the wave continuously from a smooth sine to a hard square; Duty skews it, so short duty with a hard shape is a stutter and long duty is a swell. Mode: Amp (classic level chop), Harmonic (the brownface trick - the low and high halves move in opposite directions, so the tone rocks dark-to-bright rather than loud-to-quiet) and Bias (breathes and adds harmonics rather than chopping). Free-running in Hz - there is no host tempo sync yet.

Bit Crush

Digital destruction: Fold · Crush · Rate · Tone · Mode · Blend. Mode picks the shaper - Fold (the signal reflects at the rails, adding a new harmonic series per fold), Wrap (jumps hard to the opposite rail - the nastiest), Rectify (octave-up fizz) and Sine (rich but rounder). Crush drops the bit depth from 16 to 1; Rate decimates the sample rate down to 500 Hz. It is deliberately not anti-aliased - the inharmonic ring is the effect.

G-Root stands on its own - it doesn't join the shared brain. Every voicing, the built-in cab and the pedal defaults are starting points to move around until it sounds right. The stompbox artwork is deliberate for the two amps; the rest of the suite keeps the flat house style.

quick start

Four steps to a sound.

  1. Insert on a mono guitar track (it outputs stereo so it can sit in a stereo slot).
  2. Set the amp: Gain / Drive, the Bass / Mid / Treble / Pres tone stack and Power; pick a Model (Clean/Class A/British/Modern) and Clip (Soft/Tube/Hard/Fuzz).
  3. Drag pedals from AVAILABLE MODULES (bottom-right) onto any + insert point in the SIGNAL CHAIN - before the amp, between any two stages, or post-amp before the cab.
  4. Click a placed pedal to edit it in the MODULE EDITOR; drag it to reroute, drag it above/below another pedal at the same point to reorder, or x to remove it.
  5. Set the cab - SYNTHETIC 4x12 or load a cab IR - and blend with CAB MIX; save the rig from the header preset bar.

Not currently suitable for Pro Tools

These are AU and VST3 plugins. Pro Tools only loads AAX, which these aren't built as - so none of the suite will appear in it. Please check your DAW before you buy - once you download, the sale is final.

Get G-Root Guitar Amp Sim

AU · VST3 · Standalone - macOS 10.15 Catalina or later, Windows (VST3). Installers are not yet notarised, so there's one extra click on first install; the install guide walks through it.

Where it's confirmed to work

Honest version: this is a one-person operation, so it has been properly tested in the DAWs below and not yet in the others. Not tested yet means exactly that - not that it fails.

DAW compatibility
DAWSystem Plugins load They share with each other
Logic PromacOSYesYes
GarageBandmacOSNot tested yetNot tested yet
Ableton LiveMac/WinNot tested yetNot tested yet
Cubase / NuendoMac/WinNot tested yetNot tested yet
Studio One
Confirmed on Windows (VST3). The sharing side is still to be checked.
Mac/WinYesNot tested yet
Reaper
Confirmed on Intel Mac - both AU and VST3, and the plugins share with each other. Not yet tested on Windows.
Mac/WinYesYes
FL StudioMac/WinNot tested yetNot tested yet
Bitwig StudioMac/WinNot tested yetNot tested yet
Digital PerformerMac/WinNot tested yetNot tested yet
Pro Tools
Pro Tools only loads AAX plugins. These are AU and VST3.
Mac/WinNoNo
Operating system compatibility
SystemConfirmed
macOS on IntelYes
Confirmed working from 10.15 Catalina upwards.
macOS on Apple SiliconYes
Confirmed on an M4 Mac in Logic Pro. The installers are universal binaries, so they run natively - no Rosetta needed.
Windows 10 / 11Yes
VST3 only - there is no AU on Windows. Confirmed in Studio One.

"They share with each other" is the ANALYSE pass, the clash matrix and the AUTO settings. Where a DAW keeps plugins apart, every plugin still works perfectly on its own - they just can't pass measurements between them, and nothing breaks. Ten-second check in any DAW: put Analyser on two tracks, turn one to master, and see whether the second track appears in its overview. Tell me what you find and this list gets updated.

Part of RootAmps - see also: